Indoor Battleships Game
Objective:
- PLAY THIS GAME INDOORS 
- Teams try to sink all the enemy ships by hitting them with cannonballs (foam balls). 
Set-up:
- Divide the play space into two halves (like a dodgeball court). 
- Split players into two teams. 
- Within each team, players form ships of 2–5 people: - Carrier – 5 people 
- Battleship – 4 people 
- Cruiser – 3 people 
- Submarine – 3 people 
- Destroyer – 2 people 
 
- Each ship sits together in a chosen spot on its side of the court. 
- Once ships are placed, they cannot move. 
How to Play:
- Teams take turns throwing foam balls (“cannonballs”) across to hit the other team’s ships. Even if they are ‘Hit’ students, they can throw the ball. 
- The coach ensures everyone has a chance to throw. 
- If a player is hit before the ball touches the floor, they either: - Lay down, or 
- Place a dome/cone on their head → that part of the ship is destroyed. 
 
- When all members of a ship are hit and lying down, the ship is sunk. 
- The game continues until all ships on one side are sunk — the other team wins! 
Progressions / Variations
- Hula Hoop Power Shot: Place a hula hoop in the middle. If a ball lands and stays inside the hoop, all ships are sunk. Students can block these shots. 
- Catch Cannonball: If a ship member cleanly catches a cannonball, they are safe (not hit). 
- Multiple Cannonballs: Add extra balls for faster play. 
- Target Points: Give each ship “hit points” (e.g., 3 total hits per ship) instead of players being out immediately. 
- Outdoor Wall-Ball Version: Use a wall-ball area (or outdoor wall). Teams throw the cannonball over the wall to try to hit enemy ships sitting on the other side. Ships stay in place as usual — players won’t see exactly where the ships are, adding an element of surprise. 
 Standing Hit Rule: In the outdoor version, players do not sit on the floor. Instead, they stand. Then, if hit, they crouch or place a cone on their head to symbolize that part of the ship is destroyed.
The Game Encourages
- Throwing & Catching 
- Team cooperation and strategy 
- Patience 
- Fun 
Equipment
- Foam balls (cannonballs) 
- Cones or center line marker 
- Domes or cones for marking “hit” players 
- Optional: Hula hoop (for power shot variation) 
- Optional: Wall-ball space (for outdoor version) 


 
             
             
             
             
            